For Fallout fans

Paxton's Pip-Boy Mods

Paxton has been writing mods for the Pip-Boy 3000 Mk V, the wearable one. People kept asking about them on our socials, so he is sharing them here. Free, three of them so far, no strings.

Built by Paxton
Pop your email in to unlock the mods

One email, all three mods, and you will be first to know when Paxton finishes the next one.

Your email goes on the FOMO MOFO list. Unsubscribe any time.

Unlocked
Copy or save any of the three below. Install notes are underneath, and each mod has its own uninstaller.
MOD 1
30 KB

Termlink

Your Pip-Boy types your passwords for you

Rebuilds STAT > CONNECT into a Vault-Tec authorisation terminal. Save your credentials on the Pip-Boy, plug it into a computer over USB, and it works through its checks and types the password in. About four seconds, or press the knob to skip.

Every line on those screens is something that really happens. The key is sampled from FM static on an empty frequency, and the credentials are enciphered with a one time pad. Take the memory card and you get nothing readable. Hold the Pip-Boy itself and the pad can still be read out, which is worth knowing rather than assuming otherwise.

Lives at STAT > CONNECT
Changed your mind?
MOD 2
19 KB

Quest Log

A working quest log, based on the game

Adds a QUEST LOG page to the DATA tab. Add quests on the Pip-Boy itself, tick objectives off as you go, and it remembers them after a restart.

Tick the last step and the quest completes itself and drops into the finished list, exactly like the game does it.

Lives at DATA > QUESTS
Changed your mind?
MOD 3
14 KB

Radio Favourites

Save the stations you actually listen to

Adds FAV CHANNEL under KPSS Radio. It saves whatever station is playing, lets you name it on the on screen keyboard, and tunes straight back to it later.

Saved stations sit in the radio menu, and there is a forget option for the ones you go off.

Lives at RADIO > FAV CHANNEL
Changed your mind?
How to install a mod
  1. Plug the Pip-Boy into your computer with a USB cable and switch it on.
  2. Open the Espruino Web IDE in Chrome or Edge, press the connect plug at the top left and pick the Pip-Boy.
  3. Press "Copy the code" on the mod you want. Saving the file works too, then open it and copy the lot.
  4. Paste the whole lot into the terminal, the window with the > prompt where the Pip-Boy talks back, then press Enter. Every line answers =undefined, which is it working.
  5. Restart the Pip-Boy. The mod is on the menu, in the spot listed on its card.

Nothing needs to be on the Pip-Boy first. Each file checks there is room, writes what it needs, and only then switches itself on. If anything cannot be written it stops there and tells you, rather than leaving a Pip-Boy that boots looking for a file which is not there.

Paste into the terminal, the window with the > prompt where the Pip-Boy talks back. DO NOT USE THE SEND ARROW. It resets the Pip-Boy before it sends anything, so you get the bootup logo and nothing installs. Nothing is damaged if you do, just reboot and paste into the terminal instead. -Paxton

All three share one boot slot and one copy of the keyboard, so installing all three costs no more room than installing one twice. A Pip-Boy that already has its own loader keeps it.

Open the Espruino Web IDE →

Unofficial fan mods for the Pip-Boy 3000 Mk V, written by Paxton and shared for free. Not affiliated with or endorsed by Bethesda or The Wand Company. Install at your own risk. Everything a mod adds lives on the memory card and can be removed again.